We have enough mmos

arms warrior in wow
My arms warrior in World of Warcraft

“The gaming community loves to focus on the negative, but when you really think about it, now is a great time to be an MMORPG player. Maybe the best time. There are games for (nearly) every taste. Most of the big names are stable and thriving. We’ve got quality and quantity. We’ve got everything. We have enough mmos.”

Thus concludes a recent commentary by mmobro talking about the genre’s recent drought, especially when compared to the post-WoW boom. The premise is that although there were not a lot of releases in the past year, we still have enough virtual worlds to adventure in.

He claims (and I would agree with the assessment) that we want to be able to set down roots in a game and settle in for the long haul. I know this has been true for me for a while. Just yesterday during my free time I was invited to a guild in the Dalaran PvE server on World of Warcraft and for the first time in a long while I felt I had joined a good virtual world family.

I also concur with his opinion that the excitement of something new and shiny cannot be denied. I still remember the hype in 2008 at the height of the Lich King expansion when players burned out with wow and other games of its ilk were salivating over the release of Mythic’s Warhammer. These days, the BFA expansion and the announcement over classic wow servers is generating excitement from a lot of long time players, even more so that when the last expansion was on the horizon.

I also remember the excitement prior to the launch of Trion’s ArcheAge four years ago. While the game proved to be ultimately disappointing to a large chunk of the genre’s fans, I still recall the excitement and fun of the beta and the days leading up to the launch of the game.

“We don’t need a constant chain of new games to play. We need games that we can stick with for the long haul, that continue to thrive years after launch,” wrote mmobro in the post. I would have to agree with that, the problem is that there are few games that thrive years after launch, wow being the biggest exception. I can think of a few others, Everquest, Dark Age of Camelot to name a few, but these games have reached “classic” status in the minds of fans and players, so their inclusion in this discussion may be a stretch to those who are only considering the newer games in the genre.

Personally, I am having fun rolling alts and trying to max a few toons and reaching exalted status in preparation for the BFA launch, if only to play the new Allied races. I just hope it doesn’t let me down or that the hype doesn’t fall flat like it did after SWTOR launched, or shortly after that.

Next: Why I like elves


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